Urban Engine Models support several different data sets optimised for high performance rendering and web streaming.
These data sets can be converted into Urban Engine compatible formats using our model conversion pipeline if they are provided in the formats outlined below.
Terrain with Imagery – Represents a large, high detail terrain or ground level surface.
Digital Surface Model with Imagery – Represents a large, high detail digital surface model.
Photomesh – High detail meshes created from Aerial Photogrammetry.
Point Cloud – Point Cloud data including Aerial Laser Scan, Terrestrial Laser Scan and Mobile Laser Scan.
3D Textured Geometry – Generic 3D Textured Geometry that can be utilised for content such as buildings, roads, vegetation and street furniture.